Mitsuba Renderer  0.5.0
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texture.h File Reference

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Classes

class  mitsuba::Texture
 Base class of all textures. Computes values for an arbitrary surface point. Texture2D is a specialization to UV-based textures. More...
 
class  mitsuba::Texture2D
 Base class of all 2D textures. More...
 

Namespaces

 mitsuba
 

Macros

#define __MITSUBA_RENDER_TEXTURE_H_
 

Macro Definition Documentation

#define __MITSUBA_RENDER_TEXTURE_H_