#include <mitsuba/render/trimesh.h>
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Namespaces | |
mitsuba | |
Macros | |
#define | __MITSUBA_RENDER_TRIACCEL_SSE_H_ |
Functions | |
FINLINE __m128 | mitsuba::rayIntersectPacket (const TriAccel &tri, const RayPacket4 &packet, __m128 mint, __m128 maxt, __m128 inactive, Intersection4 &its) |
#define __MITSUBA_RENDER_TRIACCEL_SSE_H_ |