#include <mitsuba/render/trimesh.h>Go to the source code of this file.
Namespaces | |
| mitsuba | |
Macros | |
| #define | __MITSUBA_RENDER_TRIACCEL_SSE_H_ |
Functions | |
| FINLINE __m128 | mitsuba::rayIntersectPacket (const TriAccel &tri, const RayPacket4 &packet, __m128 mint, __m128 maxt, __m128 inactive, Intersection4 &its) |
| #define __MITSUBA_RENDER_TRIACCEL_SSE_H_ |