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transform.h File Reference
#include <
mitsuba/core/matrix.h
>
#include <
mitsuba/core/ray.h
>
Go to the source code of this file.
Classes
struct
mitsuba::Transform
Encapsulates a 4x4 linear transformation and its inverse.
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Namespaces
mitsuba
Macros
#define
__MITSUBA_CORE_TRANSFORM_H_
Macro Definition Documentation
#define __MITSUBA_CORE_TRANSFORM_H_
include
mitsuba
core
transform.h
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