#include <mitsuba/core/netobject.h>#include <mitsuba/core/pmf.h>#include <mitsuba/core/aabb.h>#include <mitsuba/render/trimesh.h>#include <mitsuba/render/skdtree.h>#include <mitsuba/render/sensor.h>#include <mitsuba/render/integrator.h>#include <mitsuba/render/bsdf.h>#include <mitsuba/render/subsurface.h>#include <mitsuba/render/texture.h>#include <mitsuba/render/medium.h>#include <mitsuba/render/volume.h>#include <mitsuba/render/phase.h>#include <mitsuba/render/records.inl>Go to the source code of this file.
Classes | |
| class | mitsuba::Scene |
| Principal scene data structure. More... | |
Namespaces | |
| mitsuba | |
Macros | |
| #define | __MITSUBA_RENDER_SCENE_H_ |
| #define __MITSUBA_RENDER_SCENE_H_ |