#include <mitsuba/mitsuba.h>
Go to the source code of this file.
Classes | |
struct | mitsuba::TRay< _PointType, _VectorType > |
Simple n-dimensional ray data structure with minimum / maximum extent information. More... | |
struct | mitsuba::RayDifferential |
Ray differential – enhances the basic ray class with information about the rays of adjacent pixels on the view plane More... | |
Namespaces | |
mitsuba | |
Macros | |
#define | __MITSUBA_CORE_RAY_H_ |
#define __MITSUBA_CORE_RAY_H_ |