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Classes | |
class | mitsuba::GPUTexture |
A data structure for 1/2/3D and cube texture mapping. Also has optional render-to-texture functionality. More... | |
Namespaces | |
mitsuba | |
Macros | |
#define | __MITSUBA_HW_GPUTEXTURE_H_ |
#define __MITSUBA_HW_GPUTEXTURE_H_ |