#include <mitsuba/hw/renderer.h>
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Classes | |
class | mitsuba::GPUProgram |
Abstract shader program (for fragment/vertex shading) More... | |
Namespaces | |
mitsuba | |
Macros | |
#define | __MITSUBA_HW_GPUPROGRAM_H_ |
#define __MITSUBA_HW_GPUPROGRAM_H_ |