Wait flag synchronization primitive. Can be used to wait for a certain event to occur. More...
#include <mitsuba/core/lock.h>
Public Member Functions | |
WaitFlag (bool flag=false) | |
Create a new wait flag. More... | |
const bool & | get () const |
Return the current flag value. More... | |
void | set (bool value) |
Set the value of the flag. More... | |
void | wait () |
Wait for the flag to be set to true. More... | |
bool | wait (int ms) |
Temporarily wait for the flag to be set to true. More... | |
virtual const Class * | getClass () const |
Retrieve this object's class. More... | |
Public Member Functions inherited from Object | |
Object () | |
Construct a new object. More... | |
int | getRefCount () const |
Return the current reference count. More... | |
void | incRef () const |
Increase the reference count of the object by one. More... | |
void | decRef (bool autoDeallocate=true) const |
Decrease the reference count of the object and possibly deallocate it. More... | |
virtual std::string | toString () const |
Return a human-readable string representation of the object's contents. More... | |
Static Public Attributes | |
static Class * | m_theClass |
Static Public Attributes inherited from Object | |
static Class * | m_theClass |
Pointer to the object's class descriptor. More... | |
Protected Member Functions | |
virtual | ~WaitFlag () |
Virtual destructor. More... | |
Protected Member Functions inherited from Object | |
virtual | ~Object () |
Virtual private deconstructor. (Will only be called by ref) More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from Object | |
static void | staticInitialization () |
Initializes the built-in reference count debugger (if enabled) More... | |
static void | staticShutdown () |
Free the memory taken by staticInitialization() More... | |
Wait flag synchronization primitive. Can be used to wait for a certain event to occur.
mitsuba::WaitFlag::WaitFlag | ( | bool | flag = false | ) |
Create a new wait flag.
flag | Initial state of the flag. If set to true, wait() will immediately return. |
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protectedvirtual |
Virtual destructor.
const bool& mitsuba::WaitFlag::get | ( | ) | const |
Return the current flag value.
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virtual |
Retrieve this object's class.
Reimplemented from Object.
void mitsuba::WaitFlag::set | ( | bool | value | ) |
Set the value of the flag.
void mitsuba::WaitFlag::wait | ( | ) |
Wait for the flag to be set to true.
bool mitsuba::WaitFlag::wait | ( | int | ms | ) |
Temporarily wait for the flag to be set to true.
Similar to wait(), but also uses a time value given in milliseconds. A return value of false
signals that a timeout has occurred.
ms | Maximum waiting time in milliseconds |
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static |