#include <mitsuba/hw/renderer.h>Go to the source code of this file.
Classes | |
| class | mitsuba::GPUProgram |
| Abstract shader program (for fragment/vertex shading) More... | |
Namespaces | |
| mitsuba | |
Macros | |
| #define | __MITSUBA_HW_GPUPROGRAM_H_ |
| #define __MITSUBA_HW_GPUPROGRAM_H_ |