Ray traversal stack entry for Wald-style incoherent ray tracing. More...
#include <mitsuba/render/sahkdtree2.h>
Public Attributes | |
| const KDNode *__restrict | node |
| Float | mint |
| Float | maxt |
Ray traversal stack entry for Wald-style incoherent ray tracing.
| Float mitsuba::SAHKDTree2D< Derived >::KDStackEntry::maxt |
| Float mitsuba::SAHKDTree2D< Derived >::KDStackEntry::mint |
| const KDNode* __restrict mitsuba::SAHKDTree2D< Derived >::KDStackEntry::node |