Mitsuba Renderer  0.5.0
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skdtree.h File Reference

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Classes

class  mitsuba::ShapeKDTree
 SAH KD-tree acceleration data structure for fast ray-triangle intersections. More...
 
struct  mitsuba::ShapeKDTree::IntersectionCache
 Temporarily holds some intersection information. More...
 

Namespaces

 mitsuba
 

Macros

#define __MITSUBA_RENDER_SKDTREE_H_
 
#define MTS_KD_INTERSECTION_TEMP   128
 

Typedefs

typedef const Shape * mitsuba::ConstShapePtr
 

Macro Definition Documentation

#define __MITSUBA_RENDER_SKDTREE_H_
#define MTS_KD_INTERSECTION_TEMP   128