#include <mitsuba/mitsuba.h>
#include <boost/function.hpp>
Go to the source code of this file.
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| float | mitsuba::legendreP (int l, float x) |
| | Evaluate the l-th Legendre polynomial using recurrence (single precision) More...
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| double | mitsuba::legendreP (int l, double x) |
| | Evaluate the l-th Legendre polynomial using recurrence (double precision) More...
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| float | mitsuba::legendreP (int l, int m, float x) |
| | Evaluate an associated Legendre polynomial using recurrence (single precision) More...
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| double | mitsuba::legendreP (int l, int m, double x) |
| | Evaluate an associated Legendre polynomial using recurrence (double precision) More...
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| std::pair< float, float > | mitsuba::legendrePD (int l, float x) |
| | Evaluate the l-th Legendre polynomial and its derivative using recurrence (single precision) More...
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| std::pair< double, double > | mitsuba::legendrePD (int l, double x) |
| | Evaluate the l-th Legendre polynomial and its derivative using recurrence (double precision) More...
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| void | mitsuba::gaussLegendre (int n, Float *nodes, Float *weights) |
| | Computes the nodes and weights of a Gauss-Legendre quadrature (aka "Gaussian quadrature") rule with the given number of evaluations. More...
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| void | mitsuba::gaussLobatto (int n, Float *nodes, Float *weights) |
| | Computes the nodes and weights of a Gauss-Lobatto quadrature rule with the given number of evaluations. More...
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| #define __MITSUBA_CORE_QUAD_H_ |