#include <mitsuba/hw/renderer.h>Go to the source code of this file.
Classes | |
| class | mitsuba::GPUGeometry |
| Abstract geometry storage on a graphics card. More... | |
Namespaces | |
| mitsuba | |
Macros | |
| #define | __MITSUBA_HW_GPUGEOMETRY_H_ |
| #define __MITSUBA_HW_GPUGEOMETRY_H_ |