This is the complete list of members for mitsuba::Triangle, including all inherited members.
getAABB(const Point *positions) const | mitsuba::Triangle | inline |
getBSphere(const Point *positions) const | mitsuba::Triangle | inline |
getClippedAABB(const Point *positions, const AABB &aabb) const | mitsuba::Triangle | |
idx | mitsuba::Triangle | |
rayIntersect(const Point &p0, const Point &p1, const Point &p2, const Ray &ray, Float &u, Float &v, Float &t) | mitsuba::Triangle | inlinestatic |
rayIntersect(const Point *positions, const Ray &ray, Float &u, Float &v, Float &t) const | mitsuba::Triangle | inline |
sample(const Point *positions, const Normal *normals, const Point2 *texCoords, Normal &n, Point2 &uv, const Point2 &seed) const | mitsuba::Triangle | |
surfaceArea(const Point *positions) const | mitsuba::Triangle |