activateSide(int side) | mitsuba::GLTexture | virtual |
activateTarget() | mitsuba::GLTexture | virtual |
bind(int textureUnit=0, int textureIndex=0) const | mitsuba::GLTexture | virtual |
blit(GPUTexture *target, int what) const | mitsuba::GLTexture | virtual |
blit(GPUTexture *target, int what, const Point2i &sourceOffset, const Vector2i &sourceSize, const Point2i &destOffset, const Vector2i &destSize) const | mitsuba::GLTexture | virtual |
cleanup() | mitsuba::GLTexture | virtual |
clear() | mitsuba::GLTexture | virtual |
configureTexture() | mitsuba::GLTexture | protected |
decRef(bool autoDeallocate=true) const | Object | |
download(Bitmap *bitmap=NULL) | mitsuba::GLTexture | virtual |
EClamp enum value | mitsuba::GPUTexture | |
EClampToBorder enum value | mitsuba::GPUTexture | |
EClampToEdge enum value | mitsuba::GPUTexture | |
EColorAndDepthBuffer enum value | mitsuba::GPUTexture | |
EColorBuffer enum value | mitsuba::GPUTexture | |
ECompare enum value | mitsuba::GPUTexture | |
EComponentFormat enum name | mitsuba::GPUTexture | |
ECubeMapNegativeX enum value | mitsuba::GPUTexture | |
ECubeMapNegativeY enum value | mitsuba::GPUTexture | |
ECubeMapNegativeZ enum value | mitsuba::GPUTexture | |
ECubeMapPositiveX enum value | mitsuba::GPUTexture | |
ECubeMapPositiveY enum value | mitsuba::GPUTexture | |
ECubeMapPositiveZ enum value | mitsuba::GPUTexture | |
EDefaultPosition enum value | mitsuba::GPUTexture | |
EDepth enum value | mitsuba::GPUTexture | |
EDepthBuffer enum value | mitsuba::GPUTexture | |
EDepthMode enum name | mitsuba::GPUTexture | |
EFilterType enum name | mitsuba::GPUTexture | |
EFloat16 enum value | mitsuba::GPUTexture | |
EFloat32 enum value | mitsuba::GPUTexture | |
EFloat64 enum value | mitsuba::GPUTexture | |
EFrameBufferType enum name | mitsuba::GPUTexture | |
ELastPosition enum value | mitsuba::GPUTexture | |
ELinear enum value | mitsuba::GPUTexture | |
ELuminance enum value | mitsuba::GPUTexture | |
ELuminanceAlpha enum value | mitsuba::GPUTexture | |
EMipMapLinear enum value | mitsuba::GPUTexture | |
EMipMapNearest enum value | mitsuba::GPUTexture | |
EMirror enum value | mitsuba::GPUTexture | |
ENearest enum value | mitsuba::GPUTexture | |
ENone enum value | mitsuba::GPUTexture | |
ENormal enum value | mitsuba::GPUTexture | |
EPixelFormat enum name | mitsuba::GPUTexture | |
ERepeat enum value | mitsuba::GPUTexture | |
ERGB enum value | mitsuba::GPUTexture | |
ERGBA enum value | mitsuba::GPUTexture | |
ETexture1D enum value | mitsuba::GPUTexture | |
ETexture2D enum value | mitsuba::GPUTexture | |
ETexture3D enum value | mitsuba::GPUTexture | |
ETextureCubeMap enum value | mitsuba::GPUTexture | |
ETexturePosition enum name | mitsuba::GPUTexture | |
ETextureType enum name | mitsuba::GPUTexture | |
EUInt16 enum value | mitsuba::GPUTexture | |
EUInt32 enum value | mitsuba::GPUTexture | |
EUInt8 enum value | mitsuba::GPUTexture | |
EWrapType enum name | mitsuba::GPUTexture | |
getBitmap(unsigned int slot=EDefaultPosition) | mitsuba::GPUTexture | |
getBitmap(unsigned int slot=EDefaultPosition) const | mitsuba::GPUTexture | |
getBitmapCount() const | mitsuba::GPUTexture | inline |
getBorderColor() const | mitsuba::GPUTexture | inline |
getClass() const | mitsuba::GLTexture | virtual |
getComponentFormat() const | mitsuba::GPUTexture | inline |
getDepthMode() const | mitsuba::GPUTexture | inline |
getFilterType() const | mitsuba::GPUTexture | inline |
getFrameBufferType() const | mitsuba::GPUTexture | inline |
getMaxAnisotropy() const | mitsuba::GPUTexture | inline |
getName() const | mitsuba::GPUTexture | inline |
getPixel(int x, int y) const | mitsuba::GLTexture | virtual |
getPixelFormat() const | mitsuba::GPUTexture | inline |
getRefCount() const | Object | inline |
getSampleCount() const | mitsuba::GPUTexture | inline |
getSize() const | mitsuba::GPUTexture | inline |
getTextureUnits() const | mitsuba::GPUTexture | inline |
getType() const | mitsuba::GPUTexture | inline |
getWrapTypeU() | mitsuba::GPUTexture | inline |
getWrapTypeV() | mitsuba::GPUTexture | inline |
GLTexture(const std::string &name, Bitmap *bitmap) | mitsuba::GLTexture | |
GPUTexture(const std::string &name, Bitmap *bitmap) | mitsuba::GPUTexture | |
incRef() const | Object | |
init() | mitsuba::GLTexture | virtual |
initAndRelease() | mitsuba::GPUTexture | |
isMipMapped() const | mitsuba::GPUTexture | inline |
lookupGLConstants() | mitsuba::GLTexture | protected |
m_bitmaps | mitsuba::GPUTexture | protected |
m_borderColor | mitsuba::GPUTexture | protected |
m_componentFormat | mitsuba::GPUTexture | protected |
m_dataFormat | mitsuba::GLTexture | protected |
m_depthId | mitsuba::GLTexture | protected |
m_depthMode | mitsuba::GPUTexture | protected |
m_fboId | mitsuba::GLTexture | protected |
m_fbType | mitsuba::GPUTexture | protected |
m_filterType | mitsuba::GPUTexture | protected |
m_format | mitsuba::GLTexture | protected |
m_glType | mitsuba::GLTexture | protected |
m_id | mitsuba::GLTexture | protected |
m_internalFormat | mitsuba::GLTexture | protected |
m_maxAnisotropy | mitsuba::GPUTexture | protected |
m_mipmapped | mitsuba::GPUTexture | protected |
m_name | mitsuba::GPUTexture | protected |
m_needsUpdate | mitsuba::GLTexture | mutableprotected |
m_pixelFormat | mitsuba::GPUTexture | protected |
m_samples | mitsuba::GPUTexture | protected |
m_size | mitsuba::GPUTexture | protected |
m_textureUnits | mitsuba::GPUTexture | mutableprotected |
m_theClass | mitsuba::GLTexture | static |
m_type | mitsuba::GPUTexture | protected |
m_wrapTypeU | mitsuba::GPUTexture | protected |
m_wrapTypeV | mitsuba::GPUTexture | protected |
Object() | Object | |
refresh() | mitsuba::GLTexture | virtual |
refresh(const Point2i &offset, const Vector2i &size) | mitsuba::GLTexture | virtual |
release() | mitsuba::GPUTexture | |
releaseTarget() | mitsuba::GLTexture | virtual |
setBitmap(unsigned int slot, Bitmap *bitmap) | mitsuba::GPUTexture | |
setBorderColor(const Color3 &borderColor) | mitsuba::GPUTexture | inline |
setComponentFormat(EComponentFormat fmt) | mitsuba::GPUTexture | inline |
setDepthMode(EDepthMode mode) | mitsuba::GPUTexture | inline |
setFilterType(EFilterType filterType) | mitsuba::GPUTexture | inline |
setFrameBufferType(EFrameBufferType frameBufferType) | mitsuba::GPUTexture | |
setMaxAnisotropy(Float maxAnisotropy) | mitsuba::GPUTexture | inline |
setMipMapped(bool mipMapped) | mitsuba::GPUTexture | inline |
setName(const std::string &name) | mitsuba::GPUTexture | inline |
setPixelFormat(EPixelFormat fmt) | mitsuba::GPUTexture | inline |
setSampleCount(int samples) | mitsuba::GPUTexture | inline |
setSize(const Point3i &size) | mitsuba::GPUTexture | inline |
setTargetRegion(const Point2i &offset, const Vector2i &size) | mitsuba::GLTexture | virtual |
setType(ETextureType textureType) | mitsuba::GPUTexture | inline |
setWrapType(EWrapType wrapType) | mitsuba::GPUTexture | inline |
setWrapTypeU(EWrapType wrapType) | mitsuba::GPUTexture | inline |
setWrapTypeV(EWrapType wrapType) | mitsuba::GPUTexture | inline |
staticInitialization() | Object | static |
staticShutdown() | Object | static |
toString() const | mitsuba::GPUTexture | virtual |
unbind() const | mitsuba::GLTexture | virtual |
~GLTexture() | mitsuba::GLTexture | protectedvirtual |
~GPUTexture() | mitsuba::GPUTexture | protectedvirtual |
~Object() | Object | protectedvirtual |