Mitsuba Renderer  0.5.0
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
mitsuba::VPLShaderManager::AnimatedGeometryRecord Struct Reference

Helper data structure to keep track of shapes that are undergoing keyframe animations. More...

#include <mitsuba/hw/vpl.h>

Public Member Functions

 AnimatedGeometryRecord (const AnimatedTransform *trafo, ssize_t geometryIndex, ssize_t opaqueGeometryIndex)
 

Public Attributes

const AnimatedTransformtrafo
 
ssize_t geometryIndex
 
ssize_t opaqueGeometryIndex
 

Detailed Description

Helper data structure to keep track of shapes that are undergoing keyframe animations.

Constructor & Destructor Documentation

mitsuba::VPLShaderManager::AnimatedGeometryRecord::AnimatedGeometryRecord ( const AnimatedTransform trafo,
ssize_t  geometryIndex,
ssize_t  opaqueGeometryIndex 
)
inline

Member Data Documentation

ssize_t mitsuba::VPLShaderManager::AnimatedGeometryRecord::geometryIndex
ssize_t mitsuba::VPLShaderManager::AnimatedGeometryRecord::opaqueGeometryIndex
const AnimatedTransform* mitsuba::VPLShaderManager::AnimatedGeometryRecord::trafo

The documentation for this struct was generated from the following file: