Mitsuba Renderer
0.5.0
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mitsuba::VPLShaderManager Member List
This is the complete list of members for
mitsuba::VPLShaderManager
, including all inherited members.
bind
(const VPL &vpl, const BSDF *bsdf, const Sensor *sensor, const Emitter *emitter, const Matrix4x4 &instanceTransform, bool faceNormals)
mitsuba::VPLShaderManager
cleanup
()
mitsuba::VPLShaderManager
decRef
(bool autoDeallocate=true) const
Object
drawAllGeometryForVPL
(const VPL &vpl, const Sensor *sensor)
mitsuba::VPLShaderManager
drawBackground
(const Sensor *sensor, const Transform &projectionTransform, Float scaleFactor)
mitsuba::VPLShaderManager
getClamping
() const
mitsuba::VPLShaderManager
inline
getClass
() const
mitsuba::VPLShaderManager
protected
virtual
getDiffuseReceivers
() const
mitsuba::VPLShaderManager
inline
getDiffuseSources
() const
mitsuba::VPLShaderManager
inline
getRefCount
() const
Object
inline
getScene
() const
mitsuba::VPLShaderManager
inline
getShadowMapResolution
() const
mitsuba::VPLShaderManager
inline
incRef
() const
Object
init
()
mitsuba::VPLShaderManager
m_theClass
mitsuba::VPLShaderManager
static
Object
()
Object
resetCounter
()
mitsuba::VPLShaderManager
inline
setClamping
(Float clamping)
mitsuba::VPLShaderManager
inline
setDiffuseReceivers
(bool diffuseReceivers)
mitsuba::VPLShaderManager
inline
setDiffuseSources
(bool diffuseSources)
mitsuba::VPLShaderManager
inline
setScene
(const Scene *scene)
mitsuba::VPLShaderManager
setShadowMapResolution
(int resolution)
mitsuba::VPLShaderManager
inline
setVPL
(const VPL &vpl)
mitsuba::VPLShaderManager
staticInitialization
()
Object
static
staticShutdown
()
Object
static
toString
() const
Object
virtual
unbind
()
mitsuba::VPLShaderManager
VPLShaderManager
(Renderer *renderer)
mitsuba::VPLShaderManager
~Object
()
Object
protected
virtual
~VPLShaderManager
()
mitsuba::VPLShaderManager
protected
virtual
Generated on Sun Dec 22 2024 06:25:07 for Mitsuba Renderer by
1.8.5