Mitsuba Renderer  0.5.0
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mitsuba::GLGeometry Member List

This is the complete list of members for mitsuba::GLGeometry, including all inherited members.

bind()mitsuba::GLGeometryvirtual
cleanup()mitsuba::GLGeometryvirtual
decRef(bool autoDeallocate=true) const Object
EIdentifier enum namemitsuba::GLGeometryprotected
EIndexID enum valuemitsuba::GLGeometryprotected
EVertexID enum valuemitsuba::GLGeometryprotected
getClass() const mitsuba::GLGeometryvirtual
getName() const mitsuba::GPUGeometryinline
getRefCount() const Objectinline
getShader()mitsuba::GPUGeometryinline
getShader() const mitsuba::GPUGeometryinline
getTriMesh() const mitsuba::GPUGeometryinline
GLGeometry(const TriMesh *mesh)mitsuba::GLGeometry
GLRenderer classmitsuba::GLGeometryfriend
GPUGeometry(const TriMesh *mesh)mitsuba::GPUGeometry
incRef() const Object
init()mitsuba::GLGeometryvirtual
m_addrmitsuba::GLGeometryprotected
m_idmitsuba::GLGeometryprotected
m_meshmitsuba::GPUGeometryprotected
m_shadermitsuba::GPUGeometryprotected
m_sizemitsuba::GLGeometryprotected
m_stridemitsuba::GLGeometryprotected
m_theClassmitsuba::GLGeometrystatic
Object()Object
refresh()mitsuba::GLGeometryvirtual
setShader(Shader *shader)mitsuba::GPUGeometryinline
staticInitialization()Objectstatic
staticShutdown()Objectstatic
toString() const mitsuba::GPUGeometryvirtual
unbind()mitsuba::GLGeometryvirtual
~GLGeometry()mitsuba::GLGeometryprotectedvirtual
~GPUGeometry()mitsuba::GPUGeometryprotectedvirtual
~Object()Objectprotectedvirtual